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Boris Continuum Complete 7 AE for After Effects and Premiere Pro |
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Švýcarský nůž pro visuální efekty a obrazovou kompozici obsahující přes 200 pluginů.
Aktuální verze je plně 64-bit kompatibilní a s podporou OpenGL.
Seznam obsažených pluginů:
| 3D Objects * Extruded Spline * Extruded Text * Layer Deformer * Type-On Text * Extruded EPS Color and Blurs * 3 Way Color Grade - new * Artist's Poster * Blur * Boost Blend * Bright-Contrast * Color Balance * Color Choker * Color Correction * Colorize * Color Palette * Composite * Correct Selected Color * Directional Blur * DV Fixer * Gaussian Blur * Hue-Sat-Lightness * Invert Solarize * Lens Blur - new * Lens Shape - new * Levels Gamma * Motion Blur * MultiTone Mix * Noise Reduction - new * Posterize * Pyramid Blur * Radial Blur * RGB Blend * Safe Colors * Smooth Tone * Spiral Blur * Super Blend * Tritone * UnSharp Mask * Z-Blur |
Effects * Alpha Pixel Noise * Alpha Spotlight * Burnt Film * Cartooner * Cartoon Look * Charcoal Sketch * Colorize Glow * DeGrain Filter * DeInterlace * DeNoise * Drop Shadow * Dust and Scratches * Emboss * Film Damage * Film Grain * Film Process * Glow * Glow Alpha Edges * Halftone * Match Grain * Median * Misalignment * Mosaic * MultiShadow * Pencil Sketch * Pixel Fixer * RGB Edges * RGB Pixel Noise * Rough Glow * Scatterize * Spray Paint Noise * Swish Pan * Water Color * Witness Protection Keys and Mattes * Alpha Process * Chroma Key * Composite Choker * Glow Matte * Light Matte * Light Wrap * Linear Color Key * Linear Luma Key * Make Alpha * Matte Choker * Matte Cleanup * Motion Key * PixelChooser * Premult * Star Matte * TwoWayKey * Wire Remover |
Time * Beat Reactor - new * Jitter * Jitter Basic * Looper * Optical Flow * Optical Stabilizer * Posterize Time * Sequencer * Temporal Blur * Time Displacement * Trails * Trails Basic * Velocity Remap Distortion and Perspective * 2D Particles * 3D Image Shatter * Bulge * Corner Pin * Cube * Cylinder * Displacement Map * DVE * DVE Basic * Extruded Image Shatter * Fast Flipper * Matchmove * Page Turn * Pan and Zoom * Ripple * Sphere * Sphere Transition * Turbulence * Twirl * Uprez * Vector Displacement * Wave * Z Space I * Z Space II * Z Space III |
Generators * Brick * Bump Map * Caustics * Cloth * Clouds * Comet * Fire * Fractal Noise * Granite * Mixed Colors * NoiseMap * Noise Map 2 * Particle System * Rain * Rays * Reptilian * Rock * Snow * Sparks * Stars * Steel Plate * Veined Marble * Weave * Wood Grain * Wooden Planks Lights * EdgeLighting * Light Sweep * Light Zoom * Rays Cartoon * Rays Puffy Light * Rays Radiant Edges * Rays Radiant Spotlight * Rays Ring * Rays Ripply * Rays Streaky * Rays Textured * Rays Wedge * Reverse Spotlight * Spotlight |
Wipe Transitions * Criss-Cross Wipe * Lens Blur Transition - new * Linear Wipe * Multi Stretch Wipe * Multi Stripe Wipe * Radial Wipe * Rectanglular Wipe * Textured Wipe OpenGL * 3D Extruded Image Shatter * Damaged TV * Glint * Glare * Glitter * LED * Lens Flare * Lens Flare Advanced * Lightning * Morph - new * Partcle Array 3D - new * Pin Art 3D - new * Prism * Scanline * Tile Mosaic * Warp - new * Video Morph - new |
The following memory requirements are recommended for both Macintosh and Windows users:
Macintosh
Please note that the 5 filters in the BCC 3D Objects category require Intel Mac systems with Mac OS X 10.5 (Leopard).
Windows
Supported OpenGL Configurations
Currently Boris Continuum Complete includes two groups of filters that are OpenGL dependent. These groups are: BCC 3D Objects and BCC OpenGL. All of the filters that are in these groups are OpenGL-dependent. OpenGL is required to use these filters.
Working with OpenGL
Boris Continuum Complete’s OpenGL hardware acceleration speeds rendering for all filters in the BCC 3D Objects and the BCC OpenGL categories. OpenGL is a cross-platform standard that dramatically improves interactivity and rendering. “GL” stands for graphics library. ”Open” refers to the ongoing, industry-wide contributions to its evolution. OpenGL is built into both the Windows and Macintosh operating systems as well as a wide variety of display cards. More details about OpenGL are available from www.opengl.org
Currently Boris Continuum Complete includes several filters that are OpenGL dependent. These are:
BCC Glare, BCC Glint, BCC Glitter, BCC Lens Flare, BCC Lens Flare Advanced, BCC Damaged TV, BCC Scanline, BCC LED, BCC Prism, BCC 3D Extruded Image Shatter, BCC Extruded Text, BCC Extruded Spline, BCC Type-On Text, BCC Layer Deformer, BCC Lightning and BCC Tile Mosaic. OpenGL is required to use these filters.
OpenGL Acceleration Requirements
The first time you apply any of the OpenGL filters, BCC performs a fast, automatic test to look for the specific OpenGL capabilities. If your configuration passes this internal test, the filter opens with OpenGL enabled. If your configuration does not pass, an error message displays instead of the image, and OpenGL is disabled. However, depending on the error message, you may elect to enable OpenGL manually.
Attention customers looking for the download version!
A Unique Product ID generated from the trial version is needed for the download version. Below are directions for finding your product ID: